Jen from People Aren’t Broken writes about the many ways people and institutions ensure that she (we) is (are) not able to play:
- intersections with crazy traffic patterns and no audible walk indication
- board games that I can’t independently play being brought out at parties
- cafes and other public places where furniture is randomly relocated sometimes in walkways
- hotel room doors without tactile numbers
Here’s the thing: these continual messages of exclusion do not have to exist. Most have solutions and often those resolutions are not costly only requiring a desire to banish such messages and/or creativity to find ways of accomplishing this.
Full entry: You Can’t Play
Now I recognize that irritation I feel when I have to go out of my way to find out about accessibility (make extra phone calls, etc): another example of “you can’t play”.